![]() ![]() ![]() An unconventional use of Smite is to instantly and unexpectedly kill a minion to land skillshots such as Rocket Grab or Death Sentence on enemy champions behind it. ![]() When doing so, it's generally best to save Smite for siege minions. Smite can also be used to push a lane more quickly.Beyond dramatically speeding up clear time, its high damage provides a strategic last-hit advantage at high-priority buffs like Dragon and Baron Nashor. Casting Unleashed or Primal Smite on a pet also slows it by the same amount and duration as it would for a champion.Smiting an enemy champion will draw the aggro of nearby minions as it is a single-targeted ability.The recharge cooldown of this spell can be reduced by summoner spell haste.Smite starts with one charge on a 15-second cooldown and gains an additional charge every 90 seconds starting after 1:30, with a maximum of 2 charges.Smite has no cast time and can be cast during the cast times and channels of other abilities. ![]()
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